TILE
3: CRATERS
Modular
terrain lends inteslf to a whole host of deep feratures, like craters
and inspection pits. So on this board, i added as much depth as
I could without detracting from playability. First off, i cut 3
round depressions to form the bottoms of the craters. Then i added
wdges of polystyrene aroudn the edges to form the walls, and plastered
the lot. With the
walls added, the craters looked to deep, so i added lots of plaster
to the bottom to make them a bit shallower.
Next up i made a sort of 'inspection pit', buy cutting a sqaure
out of the styrene. Some pipes made from bendy straws and an odd
sort of furnacew like thing made from a PVC pipe end cap have been
added,
along with a ladder, made from the traditional flexi-trak.
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After
a judicious sprinkling with paving stones, I covered everything
in sand, and painted it up to match everything else. By this time,
I had some Beaten Copper paint aswell (I didn;t have it when i was
painting the first two boards), so there some of it
in there aswell. When all this was dry, I added PVA glue to the
bottoms of the craters to make them appropriatly muddy. This tile
is notabl;e for having the largest amount of ground-level ground
to place other stuff on. |
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